【Move to another page】
Quote
http://bit.ly/2E2PTG2
Man of War (video game)
Coin945:
'''''Man of War''''' is a 1997 real-time strategic naval combat video game developed by [[Strategy First]] and published by [[Virgin Interactive Entertainment]] for DOS and Windows. A sequel entitled '''''Man of War II: Chains of Command''''' was released in 1999.
== Plot and gameplay ==
Players complete naval battles through a series of historical scenarios.<ref name=":0"></ref> The games included a character creator, and a scenario editor.<ref>Liquid error: wrong number of arguments (1 for 2)</ref>
== Development ==
The game was developed by the small studio Strategy First (established in 1991<ref>Liquid error: wrong number of arguments (1 for 2)</ref>), and would become one of its flagship series.<ref>Liquid error: wrong number of arguments (1 for 2)</ref><ref></ref> Man of War was released December 31, 1997, while the sequel was released December 31, 1999.<ref></ref><ref></ref> Virgin Interactive signed a distribution agreement with Strategy First for North and South America; as part of the deal Virgin Interactive would also distribute two additional titles from Strategy First.<ref></ref>
Justin Przedwojewski served as lead programmer and designer for Man of War II. Having served in the Canadian military himself, he was inspired to pursue that genre for a game, despite being considered a niche.<ref>Liquid error: wrong number of arguments (1 for 2)</ref>
''Man of War II'' was released to retail outlets in North America via distribution partner GT Interactive Software Corp. <ref name=":0" /><ref>Liquid error: wrong number of arguments (1 for 2)</ref> For the first few weeks after release, customers struggled to find it on store shelves due to a distribution snafu.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> In October 1999, Man of War II was one of the three titles that debuted on Strategy First's new Heat.Net server.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> In November of that year, a patch was released that made the game Heat.net enabled, and included DirectPlay lobby support.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> Man of War II was part of A&E; Network's ''Horatio Hornblower'' Nationwide promotion.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> The "cross-merchandising effort will include 5,000 retail displays and provide CD-ROM customers coupons for "Horatio Hornblower" videos, as well as video buyers with CD-ROM coupons".<ref>Liquid error: wrong number of arguments (1 for 2)</ref> As part of the promotion the marketing team set up a booth at South Street Seaport in NYC and arranged a mock battle to be performed.<ref>Liquid error: wrong number of arguments (1 for 2)</ref><ref>Liquid error: wrong number of arguments (1 for 2)</ref>
== Critical reception ==
=== Man of War ===
CD Mag felt the game took players to places they had never been before<ref>Liquid error: wrong number of arguments (1 for 2)</ref>, though described it as a "pretty straightforward classic wargame with a new-fangled wrapper".<ref>Liquid error: wrong number of arguments (1 for 2)</ref> Game Revolution said that while the game sounds good on paper it falls flat in its execution.<ref></ref>
=== Man of War II ===
Gamezilla deemed the game a refreshing take on the naval combat genre.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> Absolute Games suggested that its "army of fans" would anticipate a third entry in the series.<ref></ref> Gamespot felt the title would only appeal to fans of the genre.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> IGN felt there was a great concept behind the game but that it was let down in execution due to obsolete technology.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> PC Mag said that fans of TalonSoft's [[Age of Sail (video game)|''Age of Sail'']] would like the game.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> Lady Dragon would have liked the historical information to be more in-depth.<ref></ref> and that players would love it if they overlooked its glitches.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> The Adrenaline Vault felt it wasn't particular complex and has a short learning curve.<ref> Preview Man of War II: Chains of Command|date=2000-03-07|website=web.archive.org|access-date=2019-02-10}}</ref> Game Pen appreciated the unique take where players are promoted in rank throughout the campaign.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> Computer Gaming Review felt it would be the perfect game for those who liked historical battles without the "frenetic clicking" of more arcade style games.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> Rich Cacace of Gamespot deemed the graphics "terrible"<ref>Liquid error: wrong number of arguments (1 for 2)</ref> and the site's Michael E. Ryan commented they were "poor, blocky, and outdated".<ref>Liquid error: wrong number of arguments (1 for 2)</ref> Intelligamer thought the core design of the game was "excellent".<ref>Liquid error: wrong number of arguments (1 for 2)</ref>
== References ==
== External links ==
* [http://bit.ly/2E4Tpj7 Man of War II main page]
* [http://bit.ly/2GztG3T Magazine reviews of Man of War]
== Plot and gameplay ==
Players complete naval battles through a series of historical scenarios.<ref name=":0"></ref> The games included a character creator, and a scenario editor.<ref>Liquid error: wrong number of arguments (1 for 2)</ref>
== Development ==
The game was developed by the small studio Strategy First (established in 1991<ref>Liquid error: wrong number of arguments (1 for 2)</ref>), and would become one of its flagship series.<ref>Liquid error: wrong number of arguments (1 for 2)</ref><ref></ref> Man of War was released December 31, 1997, while the sequel was released December 31, 1999.<ref></ref><ref></ref> Virgin Interactive signed a distribution agreement with Strategy First for North and South America; as part of the deal Virgin Interactive would also distribute two additional titles from Strategy First.<ref></ref>
Justin Przedwojewski served as lead programmer and designer for Man of War II. Having served in the Canadian military himself, he was inspired to pursue that genre for a game, despite being considered a niche.<ref>Liquid error: wrong number of arguments (1 for 2)</ref>
''Man of War II'' was released to retail outlets in North America via distribution partner GT Interactive Software Corp. <ref name=":0" /><ref>Liquid error: wrong number of arguments (1 for 2)</ref> For the first few weeks after release, customers struggled to find it on store shelves due to a distribution snafu.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> In October 1999, Man of War II was one of the three titles that debuted on Strategy First's new Heat.Net server.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> In November of that year, a patch was released that made the game Heat.net enabled, and included DirectPlay lobby support.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> Man of War II was part of A&E; Network's ''Horatio Hornblower'' Nationwide promotion.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> The "cross-merchandising effort will include 5,000 retail displays and provide CD-ROM customers coupons for "Horatio Hornblower" videos, as well as video buyers with CD-ROM coupons".<ref>Liquid error: wrong number of arguments (1 for 2)</ref> As part of the promotion the marketing team set up a booth at South Street Seaport in NYC and arranged a mock battle to be performed.<ref>Liquid error: wrong number of arguments (1 for 2)</ref><ref>Liquid error: wrong number of arguments (1 for 2)</ref>
== Critical reception ==
=== Man of War ===
CD Mag felt the game took players to places they had never been before<ref>Liquid error: wrong number of arguments (1 for 2)</ref>, though described it as a "pretty straightforward classic wargame with a new-fangled wrapper".<ref>Liquid error: wrong number of arguments (1 for 2)</ref> Game Revolution said that while the game sounds good on paper it falls flat in its execution.<ref></ref>
=== Man of War II ===
Gamezilla deemed the game a refreshing take on the naval combat genre.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> Absolute Games suggested that its "army of fans" would anticipate a third entry in the series.<ref></ref> Gamespot felt the title would only appeal to fans of the genre.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> IGN felt there was a great concept behind the game but that it was let down in execution due to obsolete technology.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> PC Mag said that fans of TalonSoft's [[Age of Sail (video game)|''Age of Sail'']] would like the game.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> Lady Dragon would have liked the historical information to be more in-depth.<ref></ref> and that players would love it if they overlooked its glitches.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> The Adrenaline Vault felt it wasn't particular complex and has a short learning curve.<ref> Preview Man of War II: Chains of Command|date=2000-03-07|website=web.archive.org|access-date=2019-02-10}}</ref> Game Pen appreciated the unique take where players are promoted in rank throughout the campaign.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> Computer Gaming Review felt it would be the perfect game for those who liked historical battles without the "frenetic clicking" of more arcade style games.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> Rich Cacace of Gamespot deemed the graphics "terrible"<ref>Liquid error: wrong number of arguments (1 for 2)</ref> and the site's Michael E. Ryan commented they were "poor, blocky, and outdated".<ref>Liquid error: wrong number of arguments (1 for 2)</ref> Intelligamer thought the core design of the game was "excellent".<ref>Liquid error: wrong number of arguments (1 for 2)</ref>
== References ==
== External links ==
* [http://bit.ly/2E4Tpj7 Man of War II main page]
* [http://bit.ly/2GztG3T Magazine reviews of Man of War]
February 11, 2019 at 08:43AM